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Calculates the geometry shader with stream output.
Syntax
PFND3D12DDI_CALC_PRIVATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT Pfnd3d12ddiCalcPrivateGeometryShaderWithStreamOutput;
SIZE_T Pfnd3d12ddiCalcPrivateGeometryShaderWithStreamOutput(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT *unnamedParam2,
const D3D12DDIARG_STAGE_IO_SIGNATURES *unnamedParam3
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
Pointer to a D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT structure.
unnamedParam3
Pointer to a D3D12DDIARG_STAGE_IO_SIGNATURES structure.
Return value
Returns SIZE_T.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10 |
| Header | d3d12umddi.h |